GPU-Tech.org: Discussion Area - Powered by vBulletin
  • Help

  • Home
  • Forum
    • New Posts
    • FAQ
    • Calendar
    • Forum Actions
      • Mark Forums Read
    • Quick Links
      • Today's Posts
  • What's New?
  • Advanced Search
  • Home
  • Home
  • Retro

  • Sections

    • APU
    • CPU
    • DSP
    • GPU
    • SoC
    • Official Blog
    • Retro
    • Imprint
  • Categories

    Architecture (12)
    Article (13)
    Benchmark (4)
    Contact us (0)
    Mission (1)
    Resource (22)
    Retro (1)
  • Useful Links

    Please read:
    TTIP-leaks.org
    Please watch:
    Home [Yann Arthus-Bertrand]
    Microstuttering explained [GPU-Tech.org]
    Recommended sites
    Beyond3d.com
    Hardware.fr
    HT4U.net
    Ozone3D.net
    Rage3D.com
    Realworldtech.com
    Techpowerup.com
    Techreport.com
    Recommended downloads
    Nvidia Inspector
    GPU-z
  • Tag Cloud

    28 nm 2013 82750 add-in card agp alu amd app archmark ati avx battlefield 3 beatles benchmark bink blue screen bulldozer catalyst ccc control center crash cypress deprecated directx 11 display port driver drivers fear 3 fermi final final reality furmark geforce geforce 405 geforce titan gf100b gf104 gf104b gf106 gf110 gpu hotfix i750 imagine 128 intel isa kyro mlaa multi-gpu nvidia opencl powervr processor purpose quality graphics radeon retro revolution 3d scaling sdk shader stg4500 tahiti tessellation texture optimizations triangle setup villagemark whql windows 10 youtube-video
  • Retro

    3D Graphics Benchmark 1997-style: Enter Final Reality v1.1 

    by
    Carsten
    • View Profile
    • View Forum Posts
    • View Articles
    Published on 15-08-10 19:52     Number of Views: 397359 
    1. Categories:
    2. Retro,
    3. Benchmark

    In 1997 it was not always the case that a 3d accelerator really would accelerate your 3d graphics - just remember S3 inglorious ViRGE series which were dubbed 3d decelerators for a reason. But if you were one of the lucky few and had opted for 3dfx' Voodoo Graphics, ATi Rage, Nvidia Riva 128 and a few select others, then you could impress your friends with benchmarks like Final Reality, a co-development of Remedy Entertainment and VNU European Labs.
    ...
    Read More Read More 1 Comment

  • Contact Us
  • GPU-Tech.org
  • Archive
  • Top
All times are GMT. The time now is 12:20.
Powered by vBulletin® Version 4.2.2
Copyright © 2025 vBulletin Solutions, Inc. All rights reserved.
All letters and pixels belong to GPU-Tech.org unless otherwise noted