- Catalyst Version 11.1
- Open GL ICD 6.14.10.10428
- Direct3D Driver 7.14.10.0806 (sic)
- Direct2D Driver 8.01.01.1114
- Catalyst Control Center 2011.0104.2155.39304
- Packaging 8.812-110104a-111988C-ATI
F1 2010:
Performance increases up to 12% on AMD Radeon HD 6900 and AMD Radeon HD 6800 Series single card configurations with anisotropic filtering and anti-aliasing disabled.
Performance increases up to 10% on ATI Radeon HD 5800 Series single card configurations with anisotropic filtering and anti-aliasing disabled.
Left 4 Dead 2:
Performance increases up to 17% on AMD Radeon HD 6800 Series single and Crossfire configurations with anisotropic filtering and anti-aliasing disabled.
Performance increases up to 8% on AMD Radeon HD 6900 Series single configurations with anisotropic filtering and anti-aliasing disabled.
Performance increases up to 12% on AMD Radeon HD 6900 and AMD Radeon HD 6800 Series single card configurations with anisotropic filtering and anti-aliasing disabled.
Performance increases up to 10% on ATI Radeon HD 5800 Series single card configurations with anisotropic filtering and anti-aliasing disabled.
Left 4 Dead 2:
Performance increases up to 17% on AMD Radeon HD 6800 Series single and Crossfire configurations with anisotropic filtering and anti-aliasing disabled.
Performance increases up to 8% on AMD Radeon HD 6900 Series single configurations with anisotropic filtering and anti-aliasing disabled.
- Catalyst 11.1 WHQL (Windows XP, 32 Bit)
- Catalyst 11.1 WHQL (Windows XP, 64 Bit)
- Catalyst 11.1 WHQL (Windows 7/Vista, 32 Bit)
- Catalyst 11.1 WHQL (Windows 7/Vista, 64 Bit)
- Catalyst 10.12 WHQL Application Profiles Cap2 (all OS)
- Catalyst 11.1a Hotfix Update for Tessellation control, revamped texture filter settings and MLAA support
If you are into open standards as AMD is, you should try installing the Ati Stream SDK 2.3. Beta support for OpenCL 1.0 is available for Radeon HD 4890, 4870 X2, 4870, 4850 X2, 4850, 4830, 4770, 4670, 4650, 4550, 4350. The general support in the Stream SDK 2.3 is true as well for the corresponding FirePro and Radeon Mobility variants. With version 2.3, AMD is supporting their upcoming Fusion-APUs C- and E-series in OpenCL as well as the Radeon HD 6900 based on the new Cayman chip, double precision calculations are still limited to the CPU as I only get a not supported message when trying to run them on my HD 5870.
- Ati Stream SDK 2.3 Windows XP x86
- Ati Stream SDK 2.3 Windows XP x64
- Ati Stream SDK 2.3 Windows 7/Vista x86
- Ati Stream SDK 2.3 Windows 7/Vista x64
- Ati Stream SDK 2.3 Linux x86 (openSUSE 11.3, Ubuntu 10.04/9.10, Red Hat Enterprise Linux 5.5/5.4)
- Ati Stream SDK 2.3 Linux x64 (openSUSE 11.3, Ubuntu 10.04/9.10, Red Hat Enterprise Linux 5.5/5.4)
Also, there's the special page for the now inofficial AGP-versions of the drivers. God knows why they're not worthy of a WHQL-sign any more (my guess it's cost-related ). Anyway, here they are:
For all you brave souls hanging onto your trusty Radeon 9x00, X300, X550, X600, X700, X8x0, X1K, X2100 and Radeon Xpress Integrated Graphics, there's hope. Sometimes, when the stars' constellations are aligned just right, a new driver for the officially no longer supported graphics chipsets is spawning at the following sites:
Catalyst Legacy-Drivers for X1K and older cards for Vista/7 x86 (currently: 10.2)
Catalyst Legacy-Drivers for X1K and older cards for Vista/7 x64 (currently: 10.2)
Catalyst Legacy-Drivers for X1K and older cards for XP x86 (currently: 10.2)
Catalyst Legacy-Drivers for X1K and older cards for XP x64 (currently: 10.2)
Overview about supported standards and functionality Catalyst Legacy-Drivers for X1K and older cards for Vista/7 x64 (currently: 10.2)
Catalyst Legacy-Drivers for X1K and older cards for XP x86 (currently: 10.2)
Catalyst Legacy-Drivers for X1K and older cards for XP x64 (currently: 10.2)
And now for the GPU-Tech.org added value, I am promising to deliver. Here's the supported standards and tech for most of the recent desktop Radeon cards - something that's not very well documented on the web, not to speak of being crammed into one single place.
Radeon HD 6970/6950 (Cayman based):
DirectX 11 (Compute Shader 5.0, 4.1, 4.0) and lower,
OpenGL 4.1
OpenGL ES 2.0
OpenCL 1.1 (OpenCL Codename Cormorant)
Ati Stream (now called AMD Accelerated Parallel Processing, short APP)
Double Precision (at 1/4th speed), FMA (at full speed), triangle-setup at double speed
Radeon HD 6870/6850 (Barts based): OpenGL 4.1
OpenGL ES 2.0
OpenCL 1.1 (OpenCL Codename Cormorant)
Ati Stream (now called AMD Accelerated Parallel Processing, short APP)
Double Precision (at 1/4th speed), FMA (at full speed), triangle-setup at double speed
DirectX 11 (Compute Shader 5.0, 4.1, 4.0) and lower,
OpenGL 4.1
OpenGL ES 2.0
OpenCL 1.1 (OpenCL-codename Buzzard)
Ati Stream (now called AMD Accelerated Parallel Processing, short APP)
FMA (at 4/5th speed), triangle-setup at full speed
Radeon HD 5970 (Cypress based): OpenGL 4.1
OpenGL ES 2.0
OpenCL 1.1 (OpenCL-codename Buzzard)
Ati Stream (now called AMD Accelerated Parallel Processing, short APP)
FMA (at 4/5th speed), triangle-setup at full speed
DirectX 11 (Compute Shader 5.0, 4.1, 4.0) and lower,
OpenGL 4.1
OpenGL ES 2.0
OpenCL 1.1 (single-gpu mode only)
Ati Stream (now called AMD Accelerated Parallel Processing, short APP)
Double Precision (at 1/5th speed), FMA (at 4/5th speed), triangle-setup at full speed
Radeon HD 5870/5850/5830 (Cypress based): OpenGL 4.1
OpenGL ES 2.0
OpenCL 1.1 (single-gpu mode only)
Ati Stream (now called AMD Accelerated Parallel Processing, short APP)
Double Precision (at 1/5th speed), FMA (at 4/5th speed), triangle-setup at full speed
DirectX 11 (Compute Shader 5.0, 4.1, 4.0) and lower,
OpenGL 4.1
OpenGL ES 2.0
OpenCL 1.1
Ati Stream (now called AMD Accelerated Parallel Processing, short APP)
Double Precision (at 1/5th speed), FMA (at 4/5th speed), triangle-setup at full speed
Radeon HD 5770/5750 (Juniper based): OpenGL 4.1
OpenGL ES 2.0
OpenCL 1.1
Ati Stream (now called AMD Accelerated Parallel Processing, short APP)
Double Precision (at 1/5th speed), FMA (at 4/5th speed), triangle-setup at full speed
DirectX 11 (Compute Shader 5.0, 4.1, 4.0) and lower,
OpenGL 4.1
OpenGL ES 2.0
OpenCL 1.1
Ati Stream (now called AMD Accelerated Parallel Processing, short APP)
FMA (at 4/5th speed), triangle-setup at full speed
Radeon HD 5670/5650/5570 (Redwood based): OpenGL 4.1
OpenGL ES 2.0
OpenCL 1.1
Ati Stream (now called AMD Accelerated Parallel Processing, short APP)
FMA (at 4/5th speed), triangle-setup at full speed
DirectX 11 (Compute Shader 5.0, 4.1, 4.0) and lower,
OpenGL 4.1
OpenGL ES 2.0
OpenCL 1.1
Ati Stream (now called AMD Accelerated Parallel Processing, short APP)
FMA (at 4/5th speed), triangle-setup at full speed
Radeon HD 5450 (Cedar based): OpenGL 4.1
OpenGL ES 2.0
OpenCL 1.1
Ati Stream (now called AMD Accelerated Parallel Processing, short APP)
FMA (at 4/5th speed), triangle-setup at full speed
DirectX 11 (Compute Shader 5.0, 4.1, 4.0) and lower,
OpenGL 4.1
OpenGL ES 2.0
OpenCL 1.1
Ati Stream (now called AMD Accelerated Parallel Processing, short APP)
FMA (at 4/5th speed), triangle-setup at less than full speed
Radeon HD 4890/4870/4850/4830/4730 (RV770/790 based): OpenGL 4.1
OpenGL ES 2.0
OpenCL 1.1
Ati Stream (now called AMD Accelerated Parallel Processing, short APP)
FMA (at 4/5th speed), triangle-setup at less than full speed
DirectX 10.1 (Compute Shader 4.1, 4.0) and lower,
OpenGL 3.2
OpenGL ES 2.0
OpenCL 1.0
Ati Stream (now called AMD Accelerated Parallel Processing, short APP)
Double Precision (at 1/5th speed)
Radeon HD 4770 (RV740 based): OpenGL 3.2
OpenGL ES 2.0
OpenCL 1.0
Ati Stream (now called AMD Accelerated Parallel Processing, short APP)
Double Precision (at 1/5th speed)
DirectX 10.1 (Compute Shader 4.1, 4.0) and lower,
OpenGL 3.2
OpenGL ES 2.0
OpenCL 1.0
Ati Stream (now called AMD Accelerated Parallel Processing, short APP)
Double Precision (at 1/5th speed)
Radeon HD 4670/4650 (RV730 based): OpenGL 3.2
OpenGL ES 2.0
OpenCL 1.0
Ati Stream (now called AMD Accelerated Parallel Processing, short APP)
Double Precision (at 1/5th speed)
DirectX 10.1 (no Compute Shader though) and lower,
OpenGL 3.2
OpenGL ES 2.0
OpenCL 1.0
Ati Stream (now called AMD Accelerated Parallel Processing, short APP)
Radeon HD 4550/4350 (RV710 based): OpenGL 3.2
OpenGL ES 2.0
OpenCL 1.0
Ati Stream (now called AMD Accelerated Parallel Processing, short APP)
DirectX 10.1 (no Compute Shader though) and lower,
OpenGL 3.2
OpenGL ES 2.0
OpenCL 1.0
Ati Stream (now called AMD Accelerated Parallel Processing, short APP)
Radeon HD 3870/3850 (RV670 based): OpenGL 3.2
OpenGL ES 2.0
OpenCL 1.0
Ati Stream (now called AMD Accelerated Parallel Processing, short APP)
DirectX 10.1 (no Compute Shader though) and lower,
OpenGL 3.2
OpenGL ES 2.0
no OpenCL
Ati Stream (now called AMD Accelerated Parallel Processing, short APP)
Double Precision (at 1/5th speed)
Radeon HD 3650 (RV635 based): OpenGL 3.2
OpenGL ES 2.0
no OpenCL
Ati Stream (now called AMD Accelerated Parallel Processing, short APP)
Double Precision (at 1/5th speed)
DirectX 10.1 (no Compute Shader though) and lower,
OpenGL 3.2
OpenGL ES 2.0
no OpenCL
Ati Stream (now called AMD Accelerated Parallel Processing, short APP)
Radeon HD 3470/3450 (RV615 based): OpenGL 3.2
OpenGL ES 2.0
no OpenCL
Ati Stream (now called AMD Accelerated Parallel Processing, short APP)
DirectX 10.1 (no Compute Shader though) and lower,
OpenGL 3.2
OpenGL ES 2.0
no OpenCL
Ati Stream (now called AMD Accelerated Parallel Processing, short APP)
Radeon HD 2900 XT/Pro/GT/OEM (R600 based): OpenGL 3.2
OpenGL ES 2.0
no OpenCL
Ati Stream (now called AMD Accelerated Parallel Processing, short APP)
DirectX 10 (no Compute Shader though) and lower,
OpenGL 3.2
OpenGL ES 2.0
no OpenCL
Ati Stream (now called AMD Accelerated Parallel Processing, short APP)
Radeon HD 2600 XT/Pro (RV630 based): OpenGL 3.2
OpenGL ES 2.0
no OpenCL
Ati Stream (now called AMD Accelerated Parallel Processing, short APP)
DirectX 10 (no Compute Shader though) and lower,
OpenGL 3.2
OpenGL ES 2.0
no OpenCL
Ati Stream (now called AMD Accelerated Parallel Processing, short APP)
Radeon HD 2400 XT/Pro (RV610 based): OpenGL 3.2
OpenGL ES 2.0
no OpenCL
Ati Stream (now called AMD Accelerated Parallel Processing, short APP)
DirectX 10 (no Compute Shader though) and lower,
OpenGL 3.2
OpenGL ES 2.0
no OpenCL
Ati Stream (now called AMD Accelerated Parallel Processing, short APP)
OpenGL 3.2
OpenGL ES 2.0
no OpenCL
Ati Stream (now called AMD Accelerated Parallel Processing, short APP)
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